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Malzahar

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Campeón Historia Estrategia Aspectos y Curiosidades
Estadísticas Editar
Vida 514.4 (+80) Daño de ataque 54.7 (+3)
Regeneración de vida 5.42 (+0.55) Velocidad de ataque [*] 0.625 (+1.36%)
Maná 325.6 (+45) Armadura 21.88 (+3.5)
Regeneración de maná 6 (+0.8) Resistencia mágica 30 (+0)
A distancia 550 Velocidad de movimiento 340

Habilidades

Invocar Pequeño Vacío

En cada cuarta habilidad usada, Malzahar invoca un pequeño vacío por 21 segundos. Un pequeño vacío tiene 200 + (50 × nivel) de vida y 20 + (5 × nivel) (+ 100% AD Adicional) de daño de ataque. Luego de 7 segundos el pequeño vacío crece ganando 50% de armadura y daño de ataque adicional. Luego de 14 segundos el pequeño vacío gana velocidad de ataque.

Detalles de la Habilidad
Summon Voidling is a passive ability that gains a charge every time Malzahar uses a champion ablity. After gaining 3 charges, Malzahar's next ability cast will consume the charges to summon a Voidling pet.

Información adicional:

  • Summon Voidling does not list in the tooltip that it scales with Malzahar's bonus attack damage, nor does the Voidling's stats reflect the additional damage.
  • When Malzahar dies, any active voidling will also die. Possible Bug: When Malzahar dies, any active Voidlings will become idle for the rest of their lifespan. Occasionally, if Voidlings have an attack target when Malzahar dies, they will continue to chase their target - but they will not deal damage.



Llamada del Vacío
ALCANCE: 900
COSTO: 80 / 85 / 90 / 95 / 100 maná
ENFRIAMIENTO: 9

Activa: Malzahar abre dos portales de Vacío con 400 de distancia entre ellos. Luego de un corto retraso, projectiles salen de ellos causando daño magico y silenciando a todos los enemigos entre ellos.

  • Daño Magico: 80 / 135 / 190 / 245 / 300 (+ 80% AP)
  • Duración del Silencio: 1.4 / 1.8 / 2.2 / 2.6 / 3
Detalles de la Habilidad
Call of the Void is a linear area of effect ability. After a 0.5 second delay, two waves of void energy are fired from each end point to the other.

Información adicional:

  • Call of the Void provides vision of a small area around it.



Zona Nula
ALCANCE: 800
COSTO: 90 / 95 / 100 / 105 / 110 maná
ENFRIAMIENTO: 14

Activa: Malzahar crea una zona de 250 unidades de radio de energia negativa por 5 segundos. Enemigos que esten en la zona reciben daño magico cada segundo igual a un porcentaje de su vida maxima. Daño contra subditos y monstruos esta limitado a 120.

  • Daño Magico por Segundo: 4 / 5 / 6 / 7 / 8% (+1% por cada 100 AP) de la vida maxima del enemigo
  • Daño Maximo: 20 / 25 / 30 / 35 / 40% (+5% por cada 100 AP) de la vida maxima del enemigo
Detalles de la Habilidad
Null Zone is a ground targeted area of effect ability.

Información adicional:

  • Null Zone begins dealing damage 0.25 seconds after being cast.
  • Null Zone has no cast time and does not interrupt Malzahar's previous orders.



Visiones Maléficas
ALCANCE: 650
COSTO: 60 / 75 / 90 / 105 / 120 maná
ENFRIAMIENTO: 15 / 13 / 11 / 9 / 7

Activa: Infecta la mente del enemigo objetivo, causando daño magico sobre 4 segundos. Si el objetivo muere durante este tiempo, el objetivo pasa Visiones Maléficas al enemigo más cercano, refrescando la duración y otorgando maná a Malzahar.

  • Daño Magico Total: 80 / 140 / 200 / 260 / 320 (+ 80% AP)
  • Maná Recuperada: 10 / 14 / 18 / 22 / 26
Detalles de la Habilidad
Malefic Visions is a single target damage over time ability that deals magic damage every 0.5 seconds.

Información adicional:

  • Champion.png Voidlings will automatically attack any target afflicted with the most recent Malefic Visions.
  • Malefic Visions cannot be removed with Cleanse.png Cleanse.



Agarre Infernal
ALCANCE: 700
COSTO: 100 maná
ENFRIAMIENTO: 120 / 100 / 80

Activa: Malzahar canaliza la esencia del vacío por 2.5 segundos, suprimiento y causando daño magico al enemigo objetivo mientras la canalización se mantenga.

  • Daño Magico por Segundo: 100 / 160 / 220 (+ 52% AP)
  • Daño Maximo: 250 / 400 / 550 (+ 130% AP)
Detalles de la Habilidad
Nether Grasp is a channeled tether-like damage over time ability. While in range of the tether, the target takes magic damage every 0.5 seconds. Both the suppression and tether are removed if the channel is stopped or interrupted.

Información adicional:

  • Nether Grasp's suppression can be removed with abilities like Champion.png Unbreakable Will and Champion.png Remove Scurvy, and by [[File:{{{Quicksilver Sash}}} item.png|20px|alt=|Quicksilver Sash|link=Quicksilver Sash]] Quicksilver Sash.
  • Nether Grasp's suppression and tethered damage effects are separate. If the suppression is removed, Nether Grasp will continue to deal damage unless the channel is interrupted or the tether is broken by moving away.
    • Probably Bug: Ragnarok.png Ragnarok de Olaf Olaf will remove both the suppression and the tethered damage, and it will also prevent Malzahar from forming the tether if Ragnarok is already active (putting Nether Grasp on cooldown with no effect).
  • Like all channeled abilities, Nether Grasp will be interrupted by hard crowd control like stuns and silences, and will end prematurely if Malzahar attempts another action, e.g. moving or casting other abilities.
    • Malzahar can still use summoner spells (excluding Flash.png Flash and Teleport.png Teleport) and item activatables without interrupting the channel provided that Malzahar does not need to move to use them.
  • Malzahar is unable to make actions for the first 0.5 seconds of the ability to prevent Malzahar from accidentally cancelling his ultimate.
    • This was made due to high community demand, as the accident was often between players who like to click too much.
  • The target of Nether Grasp may themselves interrupt the channeling, if their crowd control abilities are mid-flight or cannot be interrupted. Notable examples:Irelia Irelia, Elise Elise, Jayce Jayce, Garen Garen, Orianna Orianna, Fizz Fizz, Alistar Alistar, Maokai Maokai, Shyvana Shyvana, Tristana Tristana, Quinn Quinn, Xerath Xerath and Draven Draven.



Mascotas

Champion.png Ente del Vacio
ALANCE DE ATAQUE: 100
ALCANCE DE VISIÓN: ?
ORO: 12 oro
EXP: 0 exp
VoidlingSquare.png
Daño de ataque 20 + (5 × Nivel de Malzahar) (+ 100% AD adicional)
Vel. de ataque 0.831
Vida
200 + (50 × Nivel de Malzahar)
Regen. de Vida N/A
Vel. de Mov. 451
Armadura
30
Resist. Mágica
50
Mitigación de AoE N/A
Malzahar Voidling Render.png
Detalles de la mascota

Los 'Entes del Vacio son esbirros autónomos que atacan a las unidades enemigas cercanas.

  • Voidlings have a leash range of 1700
  • Voidlings are classified as a minion for targeting purposes.
  • Benefits from [[File:{{{Captain}}} item.png|20px|alt=|Captain|link=Captain]] Captain and [[File:{{{Banner of Command}}} item.png|20px|alt=|Banner of Command|link=Banner of Command]] Banner of Command.
  • The Voidlings' attacks do not apply spell effects.
  • The Voidlings' attacks do not apply on-hit effects.
  • The Voidlings' attacks can be Champion.png parried and Champion.png blocked and will miss if they are blinded.
  • The "Voidlings" attacks CAN'T be Champion.png dodged.
  • Voidlings gain bonuses to their attack damage, armor and attack speed as they last out on the field. After 7 seconds, they gain 50% increased armor and attack damage. After 14 seconds, they gain increased attack speed.
    • Attack damage after 7 seconds: 30 + (7.5 × Malzahar's level) (+ 150% bonus AD)
    • Armor after 7 seconds: 45
    • Attack speed after 14 seconds: 1.496
  • Voidlings' attack priorities (don't conflict with each other):
  • Voidlings will benefit from Malzahar's armor penetration.
  • Enemy turrets will prioritize Voidlings directly above the chain of melee minions.
  • Possible Bug: When Malzahar dies, any active Voidlings will become idle for the rest of their lifespan. Occasionally, if Voidlings have an attack target when Malzahar dies, they will continue to chase their target - but they will not deal damage.

Referencias

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