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Vladimir

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Campeón Historia Estrategia Aspectos y Curiosidades
Estadísticas Editar
Vida 400 (+85) Daño de ataque 45 (+3)
Regeneración de vida 6 (+0.6) Velocidad de ataque [*] 0.658 (+2%)
Utiliza vida Armadura 16 (+3.5)
Resistencia mágica 30 (+0)
A distancia 450 Velocidad de movimiento 335

Habilidades

Pacto Carmesí

Vladimir obtiene Poder de Habilidad igual al 2.5% de su Vida adicional y Vida adicional igual al 140% de su Poder de Habilidad. Estas bonificaciones no se acumulan entre sí.

Detalles de la Habilidad

Información adicional:

  • While stated that the bonuses do not stack with themselves, that is not entirely true. When the bonus AP granted by Crimson Pact interacts with ability power modifiers, such as [[File:{{{Rabadon's Deathcap}}} item.png|20px|alt=|Rabadon's Deathcap|link=Rabadon's Deathcap]] Rabadon's Deathcap or Archmage mastery s2.png Archmage, the bonus AP gained from those modifiers triggers more health from Crimson Pact. This creates a cyclic loop. The same is also true for maximum health modifiers, such as Juggernaut mastery s2.png Juggernaut.
    • [[File:{{{Rabadon's Deathcap}}} item.png|20px|alt=|Rabadon's Deathcap|link=Rabadon's Deathcap]] Rabadon's Deathcap increases Vladimir's bonus health by 1.05%.
    • [[File:{{{Wooglet's Witchcap}}} item.png|20px|alt=|Wooglet's Witchcap|link=Wooglet's Witchcap]] Wooglet's Witchcap increases Vladimir's bonus health by 0.875%.
    • [[File:{{{Archmage}}} mastery s4.png|20px|alt=|Archmage|link=Archmage (Maestría de la 4ta Temporada)]] Archmage (3/3) increases Vladimir's bonus health by 0.175%.
    • [[File:{{{Juggernaut}}} mastery s4.png|20px|alt=|Juggernaut|link=Juggernaut (Maestría de la 4ta Temporada)]] Juggernaut increases Vladimir's ability power by 0.105%.



Transfusión
ALCANCE: 600
ENFRIAMIENTO: 10 / 8.5 / 7 / 5.5 / 4

Activa: Vladimir absorbe la fuerza vital de su objetivo, infligiendo daño mágico y curándose a sí mismo.

  • Daño mágico: 90 / 125 / 160 / 195 / 230 (+ 60% AP)
  • Vida recuperada: 15 / 25 / 35 / 45 / 55 (+ 25% AP)
Detalles de la Habilidad
Transfusion is a single target ability that deals magic damage to a target enemy unit. A mist of blood travels back to Vladimir afterwards, healing him upon return.

Información adicional:

  • The spell has a 0.25 second cast time.
  • The healing effect of Transfusion does not occur until the projectile returns to Vladimir.
    • If Vladimir has any Spell vamp he will be healed instantly, not waiting for the particle to return. He will be then healed by the particle as it arrives.
  • If Vladimir uses Sanguine Pool or Stasis item immediately after Transfusion or the target is behind Champion.png Wind Wall, the healing projectile will fizzle and Vladimir will not be healed.
Vladimir QVideo.ogv



Charco de Sangre
COSTO: 20% vida actual
ENFRIAMIENTO: 26 / 23 / 20 / 17 / 14

Activa:

Vladimir se sumerge en un estanque de sangre, obteniendo 37.5% de Velocidad de movimiento adicional que decae exponencialmente durante 1 segundo y lo vuelve inalcanzable durante 2 segundos. Los enemigos situados arriba del charco son ralentizados un 40%, y reciben daño mágico cada medio segundo. Vladimir se cura por el 15% del daño realizado.

  • Radio del charco: 150

  • Daño mágico cada medio segundo: 20 / 33.75 / 47.5 / 61.25 / 75 (+3.75% de la Vida adicional)
  • Daño mágico máximo: 80 / 135 / 190 / 245 / 300 (+15% de la Vida adicional)
Detalles de la Habilidad
Sanguine Pool is a self-targeted point blank area of effect ability that turns Vladimir into a pool of blood for 2 seconds, making him untargetable for the duration. While Sanguine Pool is active, enemy units nearby Vladimir take magic damage every half second and are slowed, with Vladimir healing for a percentage of the damage dealt. The damage begins immediately, so the final tick of damage occurs 0.5 seconds before he comes out of pool. The slow ends immediately once the enemy unit steps off the pool.

Información adicional:

  • Charco de Sangre no posee tiempo de invocación.
  • Sanguine Pool also scales with 0.21 per ability power due to his passive. (which is 0.0525 per ability power every half second.)
  • Mientras utiliza Charco de Sangre, Vladimir no puede realizar ataques basicos o utilizar sus otras habilidades. Sin embargo, el puede utilizar summoner spells y activas de objetos.
  • Even though not stated in the tooltip, Sanguine Pool also gives Vladimir a 37.5% movement speed boost for 1 second upon activating the ability. The boost decays exponentially over that time.
    • Some abilities such as Champion.png Feral Scream de Cho'Gath Cho'Gath and Champion.png Petrifying Gaze de Cassiopeia Cassiopeia can still affect Vladimir as he enters Sanguine Pool. He will take damage and crowd control effects, but Sanguine Pool will still take effect regardless.
  • Vladimir is still affected by damage over time effects (like Ignite.png Ignite and Champion.png Torment de Swain Swain) that were applied before going into Sanguine Pool.
  • Vladimir is untargetable by allied abilities during the duration, such as Champion.png Wish de Soraka Soraka and Champion.png Aria of Perseverance de Sona Sona.
    • Vladimir is not healed by the allied fountain while in his pool.
  • When Vladimir uses Sanguine Pool he is not affected by any auras, such as [[File:{{{Abyssal Scepter}}} item.png|20px|alt=|Abyssal Scepter|link=Abyssal Scepter]] Abyssal Scepter's aura or Champion.png Tailwind.
  • Vladimir cannot use Sanguine Pool to pass through temporary terrain created by abilities such as Champion.png Crystallize de Anivia Anivia, Champion.png Cataclysm de Jarvan IV Jarvan IV, or Champion.png Pillar of Ice de Trundle Trundle.
  • When in Sanguine Pool, Vladimir is still stunned when passing through Champion.png Event Horizon de Veigar Veigar. If he does this, he will remain in his pool for its duration and remain stunned when coming out of the pool form, if the stun has not expired.
Vladimir WVideo.ogv



Marea Roja
ALCANCE: 610
COSTO: 30 / 40 / 50 / 60 / 70 Vida
ENFRIAMIENTO: 4.5

Activa: Vladimir desencadena un torrente de sangre, dañando a todos los enemigos dentro del alcance. Cada lanzamiento de Marea Roja le da una carga de Mejora que dura 10 segundos y se acumula hasta 4 veces. Cada carga aumenta la curación y regeneración de Vladimir por un porcentaje, y además aumenta el daño base[2] y el costo de Mareas de Sangre en un 25% por carga.

  • Costo máximo: 60 / 80 / 100 / 120 / 140 vida
  • Daño mágico: 60 / 85 / 110 / 135 / 160 (+ 45% AP)
  • Daño mágico máximo: 120 / 170 / 220 / 270 / 320 (+ 45% AP)
  • Aumento de curación y regeneración por carga: 4 / 5 / 6 / 7 / 8%
Detalles de la Habilidad
Tides of Blood is a point blank area of effect ability that sends out projectiles of blood at all enemy units in a radius around Vladimir, dealing magic damage on impact.

Información adicional:

  • Tides of Blood can be activated even if there are no valid targets in range. Vladimir will still gain a stack of the Empowered buff.
  • The spell has a 0.25 second cast time.
  • Tides of Blood can target and hit enemy champions that are not visible to Vladimir, including those in Fog of War, in brush or in stealth.
  • The Empowered buff increases the effectiveness of Champion.png Transfusion, Champion.png Sanguine Pool healing effect, allied champions' heals, Vladimir's health regeneration, and Heal.png Heal.
  • The Empowered buff stacks with [[File:{{{Spirit Visage}}} item.png|20px|alt=|Spirit Visage|link=Spirit Visage]] Spirit Visage's passive ability multiplicatively.
  • The Empowered buff does not affect bonus ability power damage on Tides of Blood in any way.
  • Tides of Blood can hit out of range enemies due to the length of the animation. When Vladimir is moving away from the enemy and presses E at the edge, Tides of Blood will hit the enemy about 50 extra units away.
Vladimir EVideo.ogv



Hemoplaga
ALCANCE: 700
ENFRIAMIENTO: 150 / 135 / 120

Activa: Vladimir infecta a todos los enemigos en el área objetivo de 175 unidades de radio con una plaga virulenta que aumenta el daño recibido de todas las fuentes en un 12% durante 5 segundos. Tras 5 segundos, los enemigos infectados reciben daño mágico.

  • Daño máximo: 150 / 250 / 350 (+ 70% AP)
Detalles de la Habilidad
Hemoplague is a ground targeted area of effect ability that debuffs enemy units in the target location for 5 seconds. Debuffed units have all incoming damage amplified, and upon debuff expiration they take magic damage.

Información adicional:

  • Hemoplague's amplification applies to its own damage, meaning that the effective damage and scaling are 168 / 280 / 392 (+ 78.4% AP).
  • Hemoplague has no cast time and affects the target area instantly. However, there is a 0.5 second animation time that prevents Vladimir from using Transfusion and Tides of Blood. Sanguine Pool, summoner spells, and items can be used during this suppression time.
  • Hemoplague will amplify almost all sources and types of damage, including damage from neutral monsters. Only true damage is exempt from amplification.
  • Hemoplague's bonus and damage dealt stacks multiplicatively with [[File:{{{Deathfire Grasp}}} item.png|20px|alt=|Deathfire Grasp|link=Deathfire Grasp]] Deathfire Grasp on magic damage, resulting in 34.4% increased damage. Other percent damage modifiers also stack multiplicately, such as Havoc.
  • Casting Hemoplague on a recalling enemy will not cancel the recall, because the damage is delayed.
Vladimir RVideo.ogv



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